| IMyCubeGrid Interface |
[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "T:VRage.Game.ModAPI.IMyCubeGrid"]
Namespace: VRage.Game.ModAPI
public interface IMyCubeGrid : IMyCubeGrid, IMyEntity
The IMyCubeGrid type exposes the following members.
| Name | Description | |
|---|---|---|
| BigOwners |
List of players with majority of blocks on grid
| |
| CastShadows | (Inherited from IMyEntity.) | |
| Closed | (Inherited from IMyEntity.) | |
| Components | (Inherited from IMyEntity.) | |
| DebugAsyncLoading | (Inherited from IMyEntity.) | |
| DisplayName | (Inherited from IMyEntity.) | |
| EntityId | (Inherited from IMyEntity.) | |
| FastCastShadowResolve | (Inherited from IMyEntity.) | |
| Flags | (Inherited from IMyEntity.) | |
| GameLogic | (Inherited from IMyEntity.) | |
| GridSize |
Grid size in meters
| |
| GridSizeEnum |
Grid size enumeration
| |
| Hierarchy | (Inherited from IMyEntity.) | |
| InScene | (Inherited from IMyEntity.) | |
| InvalidateOnMove | (Inherited from IMyEntity.) | |
| IsCCDForProjectiles | (Inherited from IMyEntity.) | |
| IsStatic |
Station = static
| |
| IsVolumetric | (Inherited from IMyEntity.) | |
| LocalAABB | (Inherited from IMyEntity.) | |
| LocalAABBHr | (Inherited from IMyEntity.) | |
| LocalMatrix | (Inherited from IMyEntity.) | |
| LocalVolume | (Inherited from IMyEntity.) | |
| LocalVolumeOffset | (Inherited from IMyEntity.) | |
| LocationForHudMarker | (Inherited from IMyEntity.) | |
| MarkedForClose | (Inherited from IMyEntity.) | |
| Max |
Maximum coordinates of blocks in grid
| |
| MaxGlassDistSq | (Inherited from IMyEntity.) | |
| Min |
Minimum coordinates of blocks in grid
| |
| Name | (Inherited from IMyEntity.) | |
| NearFlag | (Inherited from IMyEntity.) | |
| NeedsDraw | (Inherited from IMyEntity.) | |
| NeedsDrawFromParent | (Inherited from IMyEntity.) | |
| NeedsResolveCastShadow | (Inherited from IMyEntity.) | |
| NeedsUpdate | (Inherited from IMyEntity.) | |
| Parent | (Inherited from IMyEntity.) | |
| PersistentFlags | (Inherited from IMyEntity.) | |
| Physics | (Inherited from IMyEntity.) | |
| PositionComp | (Inherited from IMyEntity.) | |
| Render | (Inherited from IMyEntity.) | |
| Save | (Inherited from IMyEntity.) | |
| ShadowBoxLod | (Inherited from IMyEntity.) | |
| SkipIfTooSmall | (Inherited from IMyEntity.) | |
| SmallOwners |
List of players with any blocks on grid
| |
| SyncObject | (Inherited from IMyEntity.) | |
| Transparent | (Inherited from IMyEntity.) | |
| Visible | (Inherited from IMyEntity.) | |
| WorldAABB | (Inherited from IMyEntity.) | |
| WorldAABBHr | (Inherited from IMyEntity.) | |
| WorldMatrix | (Inherited from IMyEntity.) | |
| WorldMatrixInvScaled | (Inherited from IMyEntity.) | |
| WorldMatrixNormalizedInv | (Inherited from IMyEntity.) | |
| WorldVolume | (Inherited from IMyEntity.) | |
| WorldVolumeHr | (Inherited from IMyEntity.) |
| Name | Description | |
|---|---|---|
| AddBlock |
Add a cubeblock to the grid
| |
| AddToGamePruningStructure | (Inherited from IMyEntity.) | |
| ApplyDestructionDeformation |
Applies random deformation to given block
| |
| BeforeSave | (Inherited from IMyEntity.) | |
| CalculateMergeTransform |
Transformation matrix that has to be applied to grid blocks to correctly merge it
used because ie. ships can be turned 90 degrees along X axis when being merged
| |
| CanMergeCubes |
Determines if merge between grids is possible with given offset
| |
| ChangeGridOwnership |
Changes owner of all blocks on grid
Call only on server!
| |
| ClearSymmetries |
Clears symmetry planes
| |
| Close | (Inherited from IMyEntity.) | |
| ColorBlocks |
Sets given color mask to range of blocks
| |
| ConvertToDynamic |
Converts station to ship
| |
| CubeExists |
Returns true if there is any block occupying given position
| |
| DebugDraw | (Inherited from IMyEntity.) | |
| DebugDrawInvalidTriangles | (Inherited from IMyEntity.) | |
| Delete | (Inherited from IMyEntity.) | |
| DoOverlapSphereTest | (Inherited from IMyEntity.) | |
| EnableColorMaskForSubparts | (Inherited from IMyEntity.) | |
| FixTargetCube |
Clamps fractional grid position to nearest cell (prefers neighboring occupied cell before empty)
| |
| GetBlocks |
Returns blocks in grid
| |
| GetBlocksInsideSphere |
Returns blocks inside given sphere (world space)
| |
| GetChildren | (Inherited from IMyEntity.) | |
| GetClosestCorner |
Gets position of closest cell corner
| |
| GetCubeBlock |
Get cube block at given position
| |
| GetDiffuseColor | (Inherited from IMyEntity.) | |
| GetDistanceBetweenCameraAndBoundingSphere | (Inherited from IMyEntity.) | |
| GetDistanceBetweenCameraAndPosition | (Inherited from IMyEntity.) | |
| GetFriendlyName | (Inherited from IMyEntity.) | |
| GetIntersectionWithLineAndBoundingSphere | (Inherited from IMyEntity.) | |
| GetIntersectionWithSphere | (Inherited from IMyEntity.) | |
| GetLargestDistanceBetweenCameraAndBoundingSphere | (Inherited from IMyEntity.) | |
| GetLineIntersectionExactAll |
Returns point of intersection with line
| |
| GetLineIntersectionExactGrid |
Same as GetLineIntersectionExactAll just without intersected block
| |
| GetObjectBuilder | (Inherited from IMyEntity.) | |
| GetPosition | (Inherited from IMyEntity.) | |
| GetSmallestDistanceBetweenCameraAndBoundingSphere | (Inherited from IMyEntity.) | |
| GetSubpart | (Inherited from IMyEntity.) | |
| GetTopMostParent | (Inherited from IMyEntity.) | |
| GetTrianglesIntersectingSphere | (Inherited from IMyEntity.) | |
| GetViewMatrix | (Inherited from IMyEntity.) | |
| GetWorldMatrixNormalizedInv | (Inherited from IMyEntity.) | |
| GridIntegerToWorld |
Converts grid coordinates to world space
| |
| IsTouchingAnyNeighbor |
Finds out if given area has any neighboring block
| |
| IsTrash |
Algorithm used by game to define useless grids to be deleted
| |
| IsVisible | (Inherited from IMyEntity.) | |
| MergeGrid_MergeBlock |
Merge used by merge blocks
| |
| OnAddedToScene | (Inherited from IMyEntity.) | |
| OnRemovedFromScene | (Inherited from IMyEntity.) | |
| RayCastBlocks |
Returns cell with block intersecting given line
| |
| RayCastCells |
Returns list of cells with blocks intersected by line
| |
| RazeBlock |
Remove block at given position
| |
| RazeBlocks(ListVector3I) |
Remove blocks at given positions
| |
| RazeBlocks(Vector3I, Vector3UByte) |
Remove blocks in given area
| |
| RemoveBlock |
Removes given block
| |
| RemoveDestroyedBlock |
Removes block and deformates neighboring blocks
| |
| RemoveFromGamePruningStructure | (Inherited from IMyEntity.) | |
| SetColorMaskForSubparts | (Inherited from IMyEntity.) | |
| SetEmissiveParts |
Sets the emissive value of a specific emissive material on entity.
(Inherited from IMyEntity.) | |
| SetEmissivePartsForSubparts |
Sets the emissive value of a specific emissive material on all entity subparts.
(Inherited from IMyEntity.) | |
| SetLocalMatrix | (Inherited from IMyEntity.) | |
| SetPosition | (Inherited from IMyEntity.) | |
| SetWorldMatrix | (Inherited from IMyEntity.) | |
| TryGetSubpart | (Inherited from IMyEntity.) | |
| UpdateBlockNeighbours |
Refreshes block neighbors (checks connections)
| |
| UpdateGamePruningStructure | (Inherited from IMyEntity.) | |
| UpdateOwnership | ||
| WillRemoveBlockSplitGrid |
Checks if removing a block will cause the grid to split
| |
| WorldToGridInteger(Vector3D) | ||
| WorldToGridInteger(Vector3) |
Converts world coordinates to grid space cell coordinates
|
| Name | Description | |
|---|---|---|
| OnBlockAdded | ||
| OnBlockOwnershipChanged | ||
| OnBlockRemoved | ||
| OnClose | (Inherited from IMyEntity.) | |
| OnClosing | (Inherited from IMyEntity.) | |
| OnMarkForClose | (Inherited from IMyEntity.) | |
| OnPhysicsChanged | (Inherited from IMyEntity.) |