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IMyEntitySetWorldMatrix Method

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:VRage.ModAPI.IMyEntity.SetWorldMatrix(VRageMath.MatrixD,System.Object)"]

Namespace: VRage.ModAPI
Assembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax
C#
void SetWorldMatrix(
	MatrixD worldMatrix,
	Object source = null
)

Parameters

worldMatrix
Type: MatrixD

[Missing <param name="worldMatrix"/> documentation for "M:VRage.ModAPI.IMyEntity.SetWorldMatrix(VRageMath.MatrixD,System.Object)"]

source (Optional)
Type: SystemObject

[Missing <param name="source"/> documentation for "M:VRage.ModAPI.IMyEntity.SetWorldMatrix(VRageMath.MatrixD,System.Object)"]

See Also