Click or drag to resize
IMyCubeGridIsTouchingAnyNeighbor Method

[This is preliminary documentation and is subject to change.]

Finds out if given area has any neighboring block

Namespace: VRage.Game.ModAPI
Assembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax
C#
bool IsTouchingAnyNeighbor(
	Vector3I min,
	Vector3I max
)

Parameters

min
Type: Vector3I

[Missing <param name="min"/> documentation for "M:VRage.Game.ModAPI.IMyCubeGrid.IsTouchingAnyNeighbor(VRageMath.Vector3I,VRageMath.Vector3I)"]

max
Type: Vector3I

[Missing <param name="max"/> documentation for "M:VRage.Game.ModAPI.IMyCubeGrid.IsTouchingAnyNeighbor(VRageMath.Vector3I,VRageMath.Vector3I)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:VRage.Game.ModAPI.IMyCubeGrid.IsTouchingAnyNeighbor(VRageMath.Vector3I,VRageMath.Vector3I)"]

See Also