IMyCubeGridColorBlocks Method |
[This is preliminary documentation and is subject to change.]
Sets given color mask to range of blocks
Namespace: VRage.Game.ModAPIAssembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax void ColorBlocks(
Vector3I min,
Vector3I max,
Vector3 newHSV
)
Parameters
- min
- Type: Vector3I
Starting coordinates of collored area - max
- Type: Vector3I
End coordinates of collored area - newHSV
- Type: VRageMathVector3
new color mask (Saturation and Value are offsets)
See Also