IMyInventory Interface |
[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "T:VRage.Game.ModAPI.IMyInventory"]
Namespace: VRage.Game.ModAPI
public interface IMyInventory : IMyInventory
The IMyInventory type exposes the following members.
Name | Description | |
---|---|---|
![]() | CurrentMass | (Inherited from IMyInventory.) |
![]() | CurrentVolume | (Inherited from IMyInventory.) |
![]() | IsFull | (Inherited from IMyInventory.) |
![]() | MaxVolume | (Inherited from IMyInventory.) |
![]() | Owner | (Inherited from IMyInventory.) |
![]() | Size | (Inherited from IMyInventory.) |
Name | Description | |
---|---|---|
![]() | AddItems | |
![]() | CanItemsBeAdded | (Inherited from IMyInventory.) |
![]() | Clear | |
![]() | ContainItems | (Inherited from IMyInventory.) |
![]() | Empty | |
![]() | FindItem | (Inherited from IMyInventory.) |
![]() | GetItemAmount | (Inherited from IMyInventory.) |
![]() | GetItemByID | (Inherited from IMyInventory.) |
![]() | GetItems | (Inherited from IMyInventory.) |
![]() | IsConnectedTo | (Inherited from IMyInventory.) |
![]() | IsItemAt | (Inherited from IMyInventory.) |
![]() | RemoveItems | |
![]() | RemoveItemsAt | |
![]() | RemoveItemsOfType(MyFixedPoint, MyObjectBuilder_PhysicalObject, Boolean) | |
![]() | RemoveItemsOfType(MyFixedPoint, SerializableDefinitionId, MyItemFlags, Boolean) | |
![]() | TransferItemFrom(IMyInventory, Int32, NullableInt32, NullableBoolean, NullableMyFixedPoint) | (Inherited from IMyInventory.) |
![]() | TransferItemFrom(IMyInventory, Int32, NullableInt32, NullableBoolean, NullableMyFixedPoint, Boolean) | |
![]() | TransferItemTo(IMyInventory, Int32, NullableInt32, NullableBoolean, NullableMyFixedPoint) | (Inherited from IMyInventory.) |
![]() | TransferItemTo(IMyInventory, Int32, NullableInt32, NullableBoolean, NullableMyFixedPoint, Boolean) |