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IMyInventoryCanItemsBeAdded Method

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:VRage.Game.ModAPI.Ingame.IMyInventory.CanItemsBeAdded(VRage.MyFixedPoint,VRage.ObjectBuilders.SerializableDefinitionId)"]

Namespace: VRage.Game.ModAPI.Ingame
Assembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax
C#
bool CanItemsBeAdded(
	MyFixedPoint amount,
	SerializableDefinitionId contentId
)

Parameters

amount
Type: VRageMyFixedPoint

[Missing <param name="amount"/> documentation for "M:VRage.Game.ModAPI.Ingame.IMyInventory.CanItemsBeAdded(VRage.MyFixedPoint,VRage.ObjectBuilders.SerializableDefinitionId)"]

contentId
Type: VRage.ObjectBuildersSerializableDefinitionId

[Missing <param name="contentId"/> documentation for "M:VRage.Game.ModAPI.Ingame.IMyInventory.CanItemsBeAdded(VRage.MyFixedPoint,VRage.ObjectBuilders.SerializableDefinitionId)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:VRage.Game.ModAPI.Ingame.IMyInventory.CanItemsBeAdded(VRage.MyFixedPoint,VRage.ObjectBuilders.SerializableDefinitionId)"]

See Also