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IMyInventoryRemoveItemsOfType Method (MyFixedPoint, MyObjectBuilder_PhysicalObject, Boolean)

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:VRage.Game.ModAPI.IMyInventory.RemoveItemsOfType(VRage.MyFixedPoint,VRage.Game.MyObjectBuilder_PhysicalObject,System.Boolean)"]

Namespace: VRage.Game.ModAPI
Assembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax
C#
void RemoveItemsOfType(
	MyFixedPoint amount,
	MyObjectBuilder_PhysicalObject objectBuilder,
	bool spawn = false
)

Parameters

amount
Type: VRageMyFixedPoint

[Missing <param name="amount"/> documentation for "M:VRage.Game.ModAPI.IMyInventory.RemoveItemsOfType(VRage.MyFixedPoint,VRage.Game.MyObjectBuilder_PhysicalObject,System.Boolean)"]

objectBuilder
Type: MyObjectBuilder_PhysicalObject

[Missing <param name="objectBuilder"/> documentation for "M:VRage.Game.ModAPI.IMyInventory.RemoveItemsOfType(VRage.MyFixedPoint,VRage.Game.MyObjectBuilder_PhysicalObject,System.Boolean)"]

spawn (Optional)
Type: SystemBoolean

[Missing <param name="spawn"/> documentation for "M:VRage.Game.ModAPI.IMyInventory.RemoveItemsOfType(VRage.MyFixedPoint,VRage.Game.MyObjectBuilder_PhysicalObject,System.Boolean)"]

See Also