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IMyInventoryGetItemAmount Method

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:VRage.Game.ModAPI.Ingame.IMyInventory.GetItemAmount(VRage.ObjectBuilders.SerializableDefinitionId,VRage.Game.MyItemFlags)"]

Namespace: VRage.Game.ModAPI.Ingame
Assembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax
C#
MyFixedPoint GetItemAmount(
	SerializableDefinitionId contentId,
	MyItemFlags flags = MyItemFlags.None
)

Parameters

contentId
Type: VRage.ObjectBuildersSerializableDefinitionId

[Missing <param name="contentId"/> documentation for "M:VRage.Game.ModAPI.Ingame.IMyInventory.GetItemAmount(VRage.ObjectBuilders.SerializableDefinitionId,VRage.Game.MyItemFlags)"]

flags (Optional)
Type: MyItemFlags

[Missing <param name="flags"/> documentation for "M:VRage.Game.ModAPI.Ingame.IMyInventory.GetItemAmount(VRage.ObjectBuilders.SerializableDefinitionId,VRage.Game.MyItemFlags)"]

Return Value

Type: MyFixedPoint

[Missing <returns> documentation for "M:VRage.Game.ModAPI.Ingame.IMyInventory.GetItemAmount(VRage.ObjectBuilders.SerializableDefinitionId,VRage.Game.MyItemFlags)"]

See Also