IMyInventoryRemoveItems Method |
[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "M:VRage.Game.ModAPI.IMyInventory.RemoveItems(System.UInt32,System.Nullable{VRage.MyFixedPoint},System.Boolean,System.Boolean)"]
Namespace: VRage.Game.ModAPI
void RemoveItems( uint itemId, Nullable<MyFixedPoint> amount = null, bool sendEvent = true, bool spawn = false )
[Missing <param name="itemId"/> documentation for "M:VRage.Game.ModAPI.IMyInventory.RemoveItems(System.UInt32,System.Nullable{VRage.MyFixedPoint},System.Boolean,System.Boolean)"]
[Missing <param name="amount"/> documentation for "M:VRage.Game.ModAPI.IMyInventory.RemoveItems(System.UInt32,System.Nullable{VRage.MyFixedPoint},System.Boolean,System.Boolean)"]
[Missing <param name="sendEvent"/> documentation for "M:VRage.Game.ModAPI.IMyInventory.RemoveItems(System.UInt32,System.Nullable{VRage.MyFixedPoint},System.Boolean,System.Boolean)"]
[Missing <param name="spawn"/> documentation for "M:VRage.Game.ModAPI.IMyInventory.RemoveItems(System.UInt32,System.Nullable{VRage.MyFixedPoint},System.Boolean,System.Boolean)"]