Click or drag to resize
IMyInventoryRemoveItemsOfType Method (MyFixedPoint, SerializableDefinitionId, MyItemFlags, Boolean)

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:VRage.Game.ModAPI.IMyInventory.RemoveItemsOfType(VRage.MyFixedPoint,VRage.ObjectBuilders.SerializableDefinitionId,VRage.Game.MyItemFlags,System.Boolean)"]

Namespace: VRage.Game.ModAPI
Assembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax
C#
void RemoveItemsOfType(
	MyFixedPoint amount,
	SerializableDefinitionId contentId,
	MyItemFlags flags = MyItemFlags.None,
	bool spawn = false
)

Parameters

amount
Type: VRageMyFixedPoint

[Missing <param name="amount"/> documentation for "M:VRage.Game.ModAPI.IMyInventory.RemoveItemsOfType(VRage.MyFixedPoint,VRage.ObjectBuilders.SerializableDefinitionId,VRage.Game.MyItemFlags,System.Boolean)"]

contentId
Type: VRage.ObjectBuildersSerializableDefinitionId

[Missing <param name="contentId"/> documentation for "M:VRage.Game.ModAPI.IMyInventory.RemoveItemsOfType(VRage.MyFixedPoint,VRage.ObjectBuilders.SerializableDefinitionId,VRage.Game.MyItemFlags,System.Boolean)"]

flags (Optional)
Type: MyItemFlags

[Missing <param name="flags"/> documentation for "M:VRage.Game.ModAPI.IMyInventory.RemoveItemsOfType(VRage.MyFixedPoint,VRage.ObjectBuilders.SerializableDefinitionId,VRage.Game.MyItemFlags,System.Boolean)"]

spawn (Optional)
Type: SystemBoolean

[Missing <param name="spawn"/> documentation for "M:VRage.Game.ModAPI.IMyInventory.RemoveItemsOfType(VRage.MyFixedPoint,VRage.ObjectBuilders.SerializableDefinitionId,VRage.Game.MyItemFlags,System.Boolean)"]

See Also