IMyInventoryTransferItemTo Method |
[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "M:VRage.Game.ModAPI.Ingame.IMyInventory.TransferItemTo(VRage.Game.ModAPI.Ingame.IMyInventory,System.Int32,System.Nullable{System.Int32},System.Nullable{System.Boolean},System.Nullable{VRage.MyFixedPoint})"]
Namespace: VRage.Game.ModAPI.Ingame
bool TransferItemTo( IMyInventory dst, int sourceItemIndex, Nullable<int> targetItemIndex = null, Nullable<bool> stackIfPossible = null, Nullable<MyFixedPoint> amount = null )
[Missing <param name="dst"/> documentation for "M:VRage.Game.ModAPI.Ingame.IMyInventory.TransferItemTo(VRage.Game.ModAPI.Ingame.IMyInventory,System.Int32,System.Nullable{System.Int32},System.Nullable{System.Boolean},System.Nullable{VRage.MyFixedPoint})"]
[Missing <param name="sourceItemIndex"/> documentation for "M:VRage.Game.ModAPI.Ingame.IMyInventory.TransferItemTo(VRage.Game.ModAPI.Ingame.IMyInventory,System.Int32,System.Nullable{System.Int32},System.Nullable{System.Boolean},System.Nullable{VRage.MyFixedPoint})"]
[Missing <param name="targetItemIndex"/> documentation for "M:VRage.Game.ModAPI.Ingame.IMyInventory.TransferItemTo(VRage.Game.ModAPI.Ingame.IMyInventory,System.Int32,System.Nullable{System.Int32},System.Nullable{System.Boolean},System.Nullable{VRage.MyFixedPoint})"]
[Missing <param name="stackIfPossible"/> documentation for "M:VRage.Game.ModAPI.Ingame.IMyInventory.TransferItemTo(VRage.Game.ModAPI.Ingame.IMyInventory,System.Int32,System.Nullable{System.Int32},System.Nullable{System.Boolean},System.Nullable{VRage.MyFixedPoint})"]
[Missing <param name="amount"/> documentation for "M:VRage.Game.ModAPI.Ingame.IMyInventory.TransferItemTo(VRage.Game.ModAPI.Ingame.IMyInventory,System.Int32,System.Nullable{System.Int32},System.Nullable{System.Boolean},System.Nullable{VRage.MyFixedPoint})"]
[Missing <returns> documentation for "M:VRage.Game.ModAPI.Ingame.IMyInventory.TransferItemTo(VRage.Game.ModAPI.Ingame.IMyInventory,System.Int32,System.Nullable{System.Int32},System.Nullable{System.Boolean},System.Nullable{VRage.MyFixedPoint})"]