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MyEntityIMyEntityGetTrianglesIntersectingSphere Method

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:VRage.Game.Entity.MyEntity.VRage#ModAPI#IMyEntity#GetTrianglesIntersectingSphere(VRageMath.BoundingSphereD@,System.Nullable{VRageMath.Vector3},System.Nullable{System.Single},System.Collections.Generic.List{VRage.Utils.MyTriangle_Vertex_Normals},System.Int32)"]

Namespace: VRage.Game.Entity
Assembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax
C#
void IMyEntity.GetTrianglesIntersectingSphere(
	ref BoundingSphereD sphere,
	Nullable<Vector3> referenceNormalVector,
	Nullable<float> maxAngle,
	List<MyTriangle_Vertex_Normals> retTriangles,
	int maxNeighbourTriangles
)

Parameters

sphere
Type: BoundingSphereD

[Missing <param name="sphere"/> documentation for "M:VRage.Game.Entity.MyEntity.VRage#ModAPI#IMyEntity#GetTrianglesIntersectingSphere(VRageMath.BoundingSphereD@,System.Nullable{VRageMath.Vector3},System.Nullable{System.Single},System.Collections.Generic.List{VRage.Utils.MyTriangle_Vertex_Normals},System.Int32)"]

referenceNormalVector
Type: SystemNullableVector3

[Missing <param name="referenceNormalVector"/> documentation for "M:VRage.Game.Entity.MyEntity.VRage#ModAPI#IMyEntity#GetTrianglesIntersectingSphere(VRageMath.BoundingSphereD@,System.Nullable{VRageMath.Vector3},System.Nullable{System.Single},System.Collections.Generic.List{VRage.Utils.MyTriangle_Vertex_Normals},System.Int32)"]

maxAngle
Type: SystemNullableSingle

[Missing <param name="maxAngle"/> documentation for "M:VRage.Game.Entity.MyEntity.VRage#ModAPI#IMyEntity#GetTrianglesIntersectingSphere(VRageMath.BoundingSphereD@,System.Nullable{VRageMath.Vector3},System.Nullable{System.Single},System.Collections.Generic.List{VRage.Utils.MyTriangle_Vertex_Normals},System.Int32)"]

retTriangles
Type: System.Collections.GenericListMyTriangle_Vertex_Normals

[Missing <param name="retTriangles"/> documentation for "M:VRage.Game.Entity.MyEntity.VRage#ModAPI#IMyEntity#GetTrianglesIntersectingSphere(VRageMath.BoundingSphereD@,System.Nullable{VRageMath.Vector3},System.Nullable{System.Single},System.Collections.Generic.List{VRage.Utils.MyTriangle_Vertex_Normals},System.Int32)"]

maxNeighbourTriangles
Type: SystemInt32

[Missing <param name="maxNeighbourTriangles"/> documentation for "M:VRage.Game.Entity.MyEntity.VRage#ModAPI#IMyEntity#GetTrianglesIntersectingSphere(VRageMath.BoundingSphereD@,System.Nullable{VRageMath.Vector3},System.Nullable{System.Single},System.Collections.Generic.List{VRage.Utils.MyTriangle_Vertex_Normals},System.Int32)"]

Implements

IMyEntityGetTrianglesIntersectingSphere(BoundingSphereD, NullableVector3, NullableSingle, ListMyTriangle_Vertex_Normals, Int32)
See Also