MyEntityGetIntersectionWithLineAndBoundingSphere Method |
[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "M:VRage.Game.Entity.MyEntity.GetIntersectionWithLineAndBoundingSphere(VRageMath.LineD@,System.Single)"]
Namespace: VRage.Game.Entity
public virtual Nullable<Vector3D> GetIntersectionWithLineAndBoundingSphere( ref LineD line, float boundingSphereRadiusMultiplier )
[Missing <param name="line"/> documentation for "M:VRage.Game.Entity.MyEntity.GetIntersectionWithLineAndBoundingSphere(VRageMath.LineD@,System.Single)"]
[Missing <param name="boundingSphereRadiusMultiplier"/> documentation for "M:VRage.Game.Entity.MyEntity.GetIntersectionWithLineAndBoundingSphere(VRageMath.LineD@,System.Single)"]
[Missing <returns> documentation for "M:VRage.Game.Entity.MyEntity.GetIntersectionWithLineAndBoundingSphere(VRageMath.LineD@,System.Single)"]