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MyEntitySetEmissiveParts Method

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:VRage.Game.Entity.MyEntity.SetEmissiveParts(System.String,VRageMath.Color,System.Single)"]

Namespace: VRage.Game.Entity
Assembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax
C#
public void SetEmissiveParts(
	string emissiveName,
	Color emissivePartColor,
	float emissivity
)

Parameters

emissiveName
Type: SystemString

[Missing <param name="emissiveName"/> documentation for "M:VRage.Game.Entity.MyEntity.SetEmissiveParts(System.String,VRageMath.Color,System.Single)"]

emissivePartColor
Type: Color

[Missing <param name="emissivePartColor"/> documentation for "M:VRage.Game.Entity.MyEntity.SetEmissiveParts(System.String,VRageMath.Color,System.Single)"]

emissivity
Type: SystemSingle

[Missing <param name="emissivity"/> documentation for "M:VRage.Game.Entity.MyEntity.SetEmissiveParts(System.String,VRageMath.Color,System.Single)"]

See Also