Space Engineers ModAPI Reference
Space Engineers ModAPI Reference
Namespaces
VRage.Game.ModAPI
BeforeDamageApplied Delegate
CharacterMovementStateDelegate Delegate
IMyCharacter Interface
IMyConfig Interface
IMyConfigDedicated Interface
IMyControllerInfo Interface
IMyCubeBlock Interface
IMyCubeBuilder Interface
IMyCubeGrid Interface
IMyDamageSystem Interface
IMyEntityController Interface
IMyFaction Interface
IMyFactionCollection Interface
IMyFloatingObject Interface
IMyGamePaths Interface
IMyGps Interface
IMyGpsCollection Interface
IMyHudNotification Interface
IMyHudObjectiveLine Interface
IMyIdentity Interface
IMyInventory Interface
IMyMultiplayer Interface
IMyNetworkClient Interface
IMyParallelTask Interface
IMyPlayer Interface
IMyPlayerCollection Interface
IMyPrefabManager Interface
IMySession Interface
IMySlimBlock Interface
IMyUtilities Interface
IMyVoxelMap Interface
IMyVoxelMaps Interface
IMyVoxelShape Interface
IMyVoxelShapeBox Interface
IMyVoxelShapeCapsule Interface
IMyVoxelShapeRamp Interface
IMyVoxelShapeSphere Interface
MessageEnteredDel Delegate
MyDamageInformation Structure
MyDamageSystemPriority Enumeration
MyHitInfo Structure
MyIntegrityChangeEnum Enumeration
ResultEnum Enumeration
SpawningOptions Enumeration
MyDamageSystemPriority Enumeration
[This is preliminary documentation and is subject to change.]
Standard priority values
Namespace:
VRage.Game.ModAPI
Assembly:
VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax
C#
Copy
public
enum
MyDamageSystemPriority
Members
Member name
Value
Description
Critical
100
Normal
500
Low
1000
See Also
Reference
VRage.Game.ModAPI Namespace
Updated: 5/27/2016 6:59:01 PM