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IMyGpsCollection Interface

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "T:VRage.Game.ModAPI.IMyGpsCollection"]

Namespace: VRage.Game.ModAPI
Assembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax
C#
public interface IMyGpsCollection

The IMyGpsCollection type exposes the following members.

Methods
  NameDescription
Public methodAddGps
Sends a network request to add the GPS entry for the said player, which will also save it to the server.
Public methodAddLocalGps
Adds a GPS entry only for this client which won't be synchronized or saved.
Public methodCreate
Creates a GPS entry object. Does not automatically add it, you need to use AddGps() or AddLocalGps().
Public methodGetGpsList(Int64)
Gets the GPS entries from the specified identity (does not use network traffic).
Public methodGetGpsList(Int64, ListIMyGps)
Gets the GPS entries from the specified identity (does not use network traffic).
Public methodModifyGps
Sends a network request to modify the contents of an existing GPS entry.
Public methodRemoveGps(Int64, Int32)
Sends a network request to remove the specified GPS entry.
Public methodRemoveGps(Int64, IMyGps)
Sends a network request to remove the specified GPS entry.
Public methodRemoveLocalGps(Int32)
Remove a local GPS entry, no network updates sent. NOTE: This can remove synchronized ones too.
Public methodRemoveLocalGps(IMyGps)
Remove a local GPS entry, no network updates sent. NOTE: This can remove synchronized ones too.
Public methodSetShowOnHud(Int64, Int32, Boolean)
Sends a network request to set the GPS entry if it's shown on HUD or not.
Public methodSetShowOnHud(Int64, IMyGps, Boolean)
Sends a network request to set the GPS entry if it's shown on HUD or not.
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See Also