MyLargeMissileTurret Fields |
[This is preliminary documentation and is subject to change.]
The MyLargeMissileTurret type exposes the following members.
Name | Description | |
---|---|---|
![]() | DebugAsyncLoading | (Inherited from MyEntity.) |
![]() | DebugCreatedBy | (Inherited from MyEntity.) |
![]() | DefinitionId | (Inherited from MyEntity.) |
![]() | GamePruningProxyId | (Inherited from MyEntity.) |
![]() | m_massChangeForCollisions | (Inherited from MyEntity.) |
![]() | m_serverAngularVelocity | (Inherited from MyEntity.) |
![]() | m_serverLinearVelocity | (Inherited from MyEntity.) |
![]() | m_serverOrientation | (Inherited from MyEntity.) |
![]() | m_serverPosition | (Inherited from MyEntity.) |
![]() | m_serverWorldMatrix | (Inherited from MyEntity.) |
![]() | Name | (Inherited from MyEntity.) |
![]() | StaticForPruningStructure | (Inherited from MyEntity.) |
![]() | TargetPruningProxyId | (Inherited from MyEntity.) |
![]() | TopMostPruningProxyId | (Inherited from MyEntity.) |