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MyEntitym_massChangeForCollisions Field

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "F:VRage.Game.Entity.MyEntity.m_massChangeForCollisions"]

Namespace: VRage.Game.Entity
Assembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax
C#
public float m_massChangeForCollisions

Field Value

Type: Single
See Also