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IMySlimBlockIncreaseMountLevel Method

[This is preliminary documentation and is subject to change.]

Increases the build level of a block

Namespace: VRage.Game.ModAPI
Assembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax
C#
void IncreaseMountLevel(
	float welderMountAmount,
	long welderOwnerPlayerId,
	IMyInventory outputInventory = null,
	float maxAllowedBoneMovement = 0f,
	bool isHelping = false,
	MyOwnershipShareModeEnum share = MyOwnershipShareModeEnum.Faction
)

Parameters

welderMountAmount
Type: SystemSingle
The integrity amount of change
welderOwnerPlayerId
Type: SystemInt64
The player id of the entity increasing the mount level
outputInventory (Optional)
Type: VRage.Game.ModAPIIMyInventory
The inventory where components are taken from
maxAllowedBoneMovement (Optional)
Type: SystemSingle
Maximum movement of bones
isHelping (Optional)
Type: SystemBoolean
Is this increase helping another player
share (Optional)
Type: MyOwnershipShareModeEnum
ShareMode used when block becomes functional
See Also