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IMySlimBlockApplyAccumulatedDamage Method

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:VRage.Game.ModAPI.IMySlimBlock.ApplyAccumulatedDamage(System.Boolean)"]

Namespace: VRage.Game.ModAPI
Assembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax
C#
void ApplyAccumulatedDamage(
	bool addDirtyParts = true
)

Parameters

addDirtyParts (Optional)
Type: SystemBoolean

[Missing <param name="addDirtyParts"/> documentation for "M:VRage.Game.ModAPI.IMySlimBlock.ApplyAccumulatedDamage(System.Boolean)"]

See Also