Space Engineers ModAPI Reference
Space Engineers ModAPI Reference
Namespaces
VRage
ActionDelegate Delegate
Boxed(T) Class
ByteStream Class
ConstructorHelper(T) Class
Crc32 Class
DateTimeExtensions Class
DirectoryExtensions Class
DistantSound Class
DrawSpriteStencilEnum Enumeration
EnumComparer(TEnum) Class
Exceptions Class
FastNoArgsEvent Class
FastResourceLock Class
FastResourceLock.Statistics Structure
FastResourceLockExtensions Class
FastResourceLockExtensions.MyExclusiveLock Structure
FastResourceLockExtensions.MySharedLock Structure
IExternalApp Interface
IMyBufferedInputSource Interface
IMyCompressionLoad Interface
IMyCompressionSave Interface
IMyRenderWindow Interface
InitHandler Delegate
InstanceComparer(T) Class
IResourceLock Interface
MemberHelper Class
MemberHelper(T) Class
MyAudioWave Class
MyCommand Class
MyCommandArgs Class
MyCompilationSymbols Class
MyCompression Class
MyCompressionFileLoad Class
MyCompressionFileSave Class
MyCompressionStreamLoad Class
MyCompressionStreamSave Class
MyConsole Class
MyDeltaTransform Structure
MyEntityIdentifier Structure
MyEntityIdentifier.ID_ALLOCATION_METHOD Enumeration
MyEntityIdentifier.ID_OBJECT_TYPE Enumeration
MyFixedPoint Structure
MyFractureSettings Class
MyGameRenderComponent Class
MyLanguagesEnum Enumeration
MyModelData Class
MyModelFractures Class
MyMultipleEnabledEnum Enumeration
MyNoArgsDelegate Delegate
MyOrientation Structure
MyPacket Structure
MyPhysicsMesh Class
MyPositionAndOrientation Structure
MyRandomExtensions Class
MyRenderCustomMaterialData Structure
MyRenderThread Class
MyRenderVoxelMaterialData Structure
MyRenderWindow Class
MySectionInfo Structure
MySpectator Class
MySpectatorCameraMovementEnum Enumeration
MyTexts Class
MyTexts.LanguageDescription Class
MyTryConnectHelper Class
MyTuple Structure
MyTuple(T1) Structure
MyTuple(T1, T2) Structure
MyTuple(T1, T2, T3) Structure
MyTuple(T1, T2, T3, T4) Structure
MyTuple(T1, T2, T3, T4, T5) Structure
MyTuple(T1, T2, T3, T4, T5, T6) Structure
MyTupleComparer(T1, T2) Class
MyTupleComparer(T1, T2, T3) Class
NetProfiler Class
ParserDelegate Delegate
Partition Class
ProfilerShort Class
RandomSplitFractureSettings Class
Ref(T) Class
ResetableMemoryStream Class
SerializableBoundingBoxD Structure
SerializableBounds Structure
SerializableQuaternion Structure
SerializableVector2 Structure
SerializableVector2I Structure
SerializableVector3 Structure
SerializableVector3D Structure
SerializableVector3I Structure
SerializableVector3UByte Structure
SizeChangedHandler Delegate
Sync(T) Class
SyncBase Class
SyncExtensions Class
SyncType Class
SyncValidate(T) Delegate
TimeUtil Class
TypeExtensions Class
VoronoiFractureSettings Class
WoodFractureSettings Class
WoodFractureSettings.Rotation Enumeration
MyMultipleEnabledEnum Enumeration
[This is preliminary documentation and is subject to change.]
Enumeration describing Enabled state of multiple objects.
Namespace:
VRage
Assembly:
VRage (in VRage.dll) Version: 1.0.0.0
Syntax
C#
Copy
public
enum
MyMultipleEnabledEnum
Members
Member name
Value
Description
NoObjects
0
AllDisabled
1
Mixed
2
AllEnabled
3
See Also
Reference
VRage Namespace
Updated: 5/27/2016 6:59:01 PM