MyPositionAndOrientation Structure |
[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "T:VRage.MyPositionAndOrientation"]
Namespace: VRage
public struct MyPositionAndOrientation
The MyPositionAndOrientation type exposes the following members.
Name | Description | |
---|---|---|
![]() | MyPositionAndOrientation(MatrixD) | Initializes a new instance of the MyPositionAndOrientation class |
![]() | MyPositionAndOrientation(MatrixD) | Initializes a new instance of the MyPositionAndOrientation class |
![]() | MyPositionAndOrientation(Vector3D, Vector3, Vector3) | Initializes a new instance of the MyPositionAndOrientation class |
Name | Description | |
---|---|---|
![]() | Orientation |
Name | Description | |
---|---|---|
![]() | GetMatrix | |
![]() | ToString | (Overrides ValueTypeToString.) |