| MyPositionAndOrientation Structure |
[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "T:VRage.MyPositionAndOrientation"]
Namespace: VRage
public struct MyPositionAndOrientation
The MyPositionAndOrientation type exposes the following members.
| Name | Description | |
|---|---|---|
| MyPositionAndOrientation(MatrixD) | Initializes a new instance of the MyPositionAndOrientation class | |
| MyPositionAndOrientation(MatrixD) | Initializes a new instance of the MyPositionAndOrientation class | |
| MyPositionAndOrientation(Vector3D, Vector3, Vector3) | Initializes a new instance of the MyPositionAndOrientation class |
| Name | Description | |
|---|---|---|
| Orientation |
| Name | Description | |
|---|---|---|
| GetMatrix | ||
| ToString | (Overrides ValueTypeToString.) |