[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "T:VRage.ModAPI.IMyEntities"]
Namespace: VRage.ModAPIAssembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax public interface IMyEntities
The IMyEntities type exposes the following members.
Methods
| Name | Description |
---|
| AddEntity | |
| CreateFromObjectBuilder | |
| CreateFromObjectBuilderAndAdd | |
| CreateFromObjectBuilderNoinit | |
| EnableEntityBoundingBoxDraw | |
| EntityExists(Int64) | |
| EntityExists(NullableInt64) | |
| EntityExists(String) | |
| Exist | |
| FindFreePlace | |
| GetElementsInBox | |
| GetEntities | |
| GetEntitiesInAABB | |
| GetEntitiesInSphere | |
| GetEntity | |
| GetEntityById(Int64) | |
| GetEntityById(NullableInt64) | |
| GetEntityByName | |
| GetInflatedPlayerBoundingBox | |
| GetIntersectionWithSphere(BoundingSphereD) | |
| GetIntersectionWithSphere(BoundingSphereD, IMyEntity, IMyEntity) | |
| GetIntersectionWithSphere(BoundingSphereD, IMyEntity, IMyEntity, Boolean, Boolean) | |
| GetIntersectionWithSphere(BoundingSphereD, IMyEntity, IMyEntity, Boolean, Boolean, Boolean, Boolean, Boolean) | |
| IsInsideVoxel | |
| IsInsideWorld | |
| IsNameExists | |
| IsRaycastBlocked | |
| IsSpherePenetrating | |
| IsTypeHidden | |
| IsVisible | |
| IsWorldLimited | |
| MarkForClose | |
| RegisterForDraw | |
| RegisterForUpdate | |
| RemapObjectBuilder | |
| RemapObjectBuilderCollection | |
| RemoveEntity | |
| RemoveFromClosedEntities | |
| RemoveName | |
| SetEntityName | |
| SetTypeHidden | |
| TryGetEntityById(Int64, IMyEntity) | |
| TryGetEntityById(NullableInt64, IMyEntity) | |
| TryGetEntityByName | |
| UnhideAllTypes | |
| UnregisterForDraw | |
| UnregisterForUpdate | |
| WorldHalfExtent | |
| WorldSafeHalfExtent | |
TopEvents See Also