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IMyEntitiesIsRaycastBlocked Method

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:VRage.ModAPI.IMyEntities.IsRaycastBlocked(VRageMath.Vector3D,VRageMath.Vector3D)"]

Namespace: VRage.ModAPI
Assembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax
C#
bool IsRaycastBlocked(
	Vector3D pos,
	Vector3D target
)

Parameters

pos
Type: Vector3D

[Missing <param name="pos"/> documentation for "M:VRage.ModAPI.IMyEntities.IsRaycastBlocked(VRageMath.Vector3D,VRageMath.Vector3D)"]

target
Type: Vector3D

[Missing <param name="target"/> documentation for "M:VRage.ModAPI.IMyEntities.IsRaycastBlocked(VRageMath.Vector3D,VRageMath.Vector3D)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:VRage.ModAPI.IMyEntities.IsRaycastBlocked(VRageMath.Vector3D,VRageMath.Vector3D)"]

See Also