IMyVoxelMaps Methods |
[This is preliminary documentation and is subject to change.]
The IMyVoxelMaps type exposes the following members.
Name | Description | |
---|---|---|
![]() | Clear | |
![]() | CreateStorage(Byte) | |
![]() | CreateStorage(Vector3I) | |
![]() | CreateVoxelMap | |
![]() | CreateVoxelMapFromStorageName |
Adds a prefab voxel to the game world.
|
![]() | CutOutShape |
Will cut out given shape
|
![]() | Exist | |
![]() | FillInShape |
Will fill given material with given shape
|
![]() | GetBoxVoxelHand | |
![]() | GetCapsuleVoxelHand | |
![]() | GetInstances | |
![]() | GetOverlappingWithSphere | |
![]() | GetRampVoxelHand | |
![]() | GetSphereVoxelHand | |
![]() | GetVoxelMapWhoseBoundingBoxIntersectsBox | |
![]() | PaintInShape |
Will paint given material with given shape
|