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MyDefinitionManagerTryGetComponentBlueprintDefinition Method

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:Sandbox.Definitions.MyDefinitionManager.TryGetComponentBlueprintDefinition(VRage.Game.MyDefinitionId,Sandbox.Definitions.MyBlueprintDefinitionBase@)"]

Namespace: Sandbox.Definitions
Assembly: Sandbox.Game (in Sandbox.Game.dll) Version: 0.1.5991.32293
Syntax
C#
public bool TryGetComponentBlueprintDefinition(
	MyDefinitionId componentId,
	out MyBlueprintDefinitionBase componentBlueprint
)

Parameters

componentId
Type: VRage.GameMyDefinitionId

[Missing <param name="componentId"/> documentation for "M:Sandbox.Definitions.MyDefinitionManager.TryGetComponentBlueprintDefinition(VRage.Game.MyDefinitionId,Sandbox.Definitions.MyBlueprintDefinitionBase@)"]

componentBlueprint
Type: MyBlueprintDefinitionBase

[Missing <param name="componentBlueprint"/> documentation for "M:Sandbox.Definitions.MyDefinitionManager.TryGetComponentBlueprintDefinition(VRage.Game.MyDefinitionId,Sandbox.Definitions.MyBlueprintDefinitionBase@)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Sandbox.Definitions.MyDefinitionManager.TryGetComponentBlueprintDefinition(VRage.Game.MyDefinitionId,Sandbox.Definitions.MyBlueprintDefinitionBase@)"]

See Also