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MyDefinitionManagerGetBaseBlockPrefabName Method

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:Sandbox.Definitions.MyDefinitionManager.GetBaseBlockPrefabName(VRage.Game.MyCubeSize,System.Boolean,System.Boolean,System.String@)"]

Namespace: Sandbox.Definitions
Assembly: Sandbox.Game (in Sandbox.Game.dll) Version: 0.1.5991.32293
Syntax
C#
public void GetBaseBlockPrefabName(
	MyCubeSize size,
	bool isStatic,
	bool isCreative,
	out string prefabName
)

Parameters

size
Type: MyCubeSize

[Missing <param name="size"/> documentation for "M:Sandbox.Definitions.MyDefinitionManager.GetBaseBlockPrefabName(VRage.Game.MyCubeSize,System.Boolean,System.Boolean,System.String@)"]

isStatic
Type: SystemBoolean

[Missing <param name="isStatic"/> documentation for "M:Sandbox.Definitions.MyDefinitionManager.GetBaseBlockPrefabName(VRage.Game.MyCubeSize,System.Boolean,System.Boolean,System.String@)"]

isCreative
Type: SystemBoolean

[Missing <param name="isCreative"/> documentation for "M:Sandbox.Definitions.MyDefinitionManager.GetBaseBlockPrefabName(VRage.Game.MyCubeSize,System.Boolean,System.Boolean,System.String@)"]

prefabName
Type: SystemString

[Missing <param name="prefabName"/> documentation for "M:Sandbox.Definitions.MyDefinitionManager.GetBaseBlockPrefabName(VRage.Game.MyCubeSize,System.Boolean,System.Boolean,System.String@)"]

See Also