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MyRenderThreadStartSync Method

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:VRage.MyRenderThread.StartSync(VRage.Library.Utils.MyGameTimer,VRage.IMyRenderWindow,System.Nullable{VRageRender.MyRenderDeviceSettings},VRageRender.MyRenderQualityEnum)"]

Namespace: VRage
Assembly: VRage (in VRage.dll) Version: 1.0.0.0
Syntax
C#
public static MyRenderThread StartSync(
	MyGameTimer timer,
	IMyRenderWindow renderWindow,
	Nullable<MyRenderDeviceSettings> settingsToTry,
	MyRenderQualityEnum renderQuality
)

Parameters

timer
Type: VRage.Library.UtilsMyGameTimer

[Missing <param name="timer"/> documentation for "M:VRage.MyRenderThread.StartSync(VRage.Library.Utils.MyGameTimer,VRage.IMyRenderWindow,System.Nullable{VRageRender.MyRenderDeviceSettings},VRageRender.MyRenderQualityEnum)"]

renderWindow
Type: VRageIMyRenderWindow

[Missing <param name="renderWindow"/> documentation for "M:VRage.MyRenderThread.StartSync(VRage.Library.Utils.MyGameTimer,VRage.IMyRenderWindow,System.Nullable{VRageRender.MyRenderDeviceSettings},VRageRender.MyRenderQualityEnum)"]

settingsToTry
Type: SystemNullableMyRenderDeviceSettings

[Missing <param name="settingsToTry"/> documentation for "M:VRage.MyRenderThread.StartSync(VRage.Library.Utils.MyGameTimer,VRage.IMyRenderWindow,System.Nullable{VRageRender.MyRenderDeviceSettings},VRageRender.MyRenderQualityEnum)"]

renderQuality
Type: MyRenderQualityEnum

[Missing <param name="renderQuality"/> documentation for "M:VRage.MyRenderThread.StartSync(VRage.Library.Utils.MyGameTimer,VRage.IMyRenderWindow,System.Nullable{VRageRender.MyRenderDeviceSettings},VRageRender.MyRenderQualityEnum)"]

Return Value

Type: MyRenderThread

[Missing <returns> documentation for "M:VRage.MyRenderThread.StartSync(VRage.Library.Utils.MyGameTimer,VRage.IMyRenderWindow,System.Nullable{VRageRender.MyRenderDeviceSettings},VRageRender.MyRenderQualityEnum)"]

See Also