MyRenderThreadStart Method |
[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "M:VRage.MyRenderThread.Start(VRage.Library.Utils.MyGameTimer,VRage.InitHandler,System.Nullable{VRageRender.MyRenderDeviceSettings},VRageRender.MyRenderQualityEnum)"]
Namespace: VRage
public static MyRenderThread Start( MyGameTimer timer, InitHandler initHandler, Nullable<MyRenderDeviceSettings> settingsToTry, MyRenderQualityEnum renderQuality )
[Missing <param name="timer"/> documentation for "M:VRage.MyRenderThread.Start(VRage.Library.Utils.MyGameTimer,VRage.InitHandler,System.Nullable{VRageRender.MyRenderDeviceSettings},VRageRender.MyRenderQualityEnum)"]
[Missing <param name="initHandler"/> documentation for "M:VRage.MyRenderThread.Start(VRage.Library.Utils.MyGameTimer,VRage.InitHandler,System.Nullable{VRageRender.MyRenderDeviceSettings},VRageRender.MyRenderQualityEnum)"]
[Missing <param name="settingsToTry"/> documentation for "M:VRage.MyRenderThread.Start(VRage.Library.Utils.MyGameTimer,VRage.InitHandler,System.Nullable{VRageRender.MyRenderDeviceSettings},VRageRender.MyRenderQualityEnum)"]
[Missing <param name="renderQuality"/> documentation for "M:VRage.MyRenderThread.Start(VRage.Library.Utils.MyGameTimer,VRage.InitHandler,System.Nullable{VRageRender.MyRenderDeviceSettings},VRageRender.MyRenderQualityEnum)"]
[Missing <returns> documentation for "M:VRage.MyRenderThread.Start(VRage.Library.Utils.MyGameTimer,VRage.InitHandler,System.Nullable{VRageRender.MyRenderDeviceSettings},VRageRender.MyRenderQualityEnum)"]