| MyCubePlacer Properties |
[This is preliminary documentation and is subject to change.]
The MyCubePlacer type exposes the following members.
| Name | Description | |
|---|---|---|
| Closed | (Inherited from MyEntity.) | |
| Components | (Inherited from MyEntity.) | |
| DisplayName | (Inherited from MyEntity.) | |
| DisplayNameText |
Display Name for GUI etc. Override in descendant classes. Usually used to display in terminal or inventory controls.
(Inherited from MyEntity.) | |
| EntityId |
Entity id, can be set by subclasses (for example when using pool...)
(Inherited from MyEntity.) | |
| Flags | (Inherited from MyEntity.) | |
| GameLogic | (Inherited from MyEntity.) | |
| HasInventory |
Returns true if this entity has got at least one inventory.
Note that one aggregate inventory can contain zero simple inventories => zero will be returned even if GetInventoryBase() != null.
(Inherited from MyEntity.) | |
| Hierarchy | (Inherited from MyEntity.) | |
| InScene | (Inherited from MyEntity.) | |
| InvalidateOnMove | (Inherited from MyEntity.) | |
| InventoryCount |
Iterate through inventories and return their count.
(Inherited from MyEntity.) | |
| IsCCDForProjectiles | (Inherited from MyEntity.) | |
| IsPreview | (Inherited from MyEntity.) | |
| IsVolumetric | (Inherited from MyEntity.) | |
| LocationForHudMarker | (Inherited from MyEntity.) | |
| MarkedForClose | (Inherited from MyEntity.) | |
| MaxGlassDistSq | (Inherited from MyEntity.) | |
| Model | (Inherited from MyEntity.) | |
| ModelCollision | (Inherited from MyEntity.) | |
| NeedsUpdate | (Inherited from MyEntity.) | |
| Parent |
Gets or sets the parent.
(Inherited from MyEntity.) | |
| Physics | (Inherited from MyEntity.) | |
| PositionComp | (Inherited from MyEntity.) | |
| Render | (Inherited from MyEntity.) | |
| Save | (Inherited from MyEntity.) | |
| Subparts | (Inherited from MyEntity.) | |
| SyncFlag | (Inherited from MyEntity.) | |
| SyncObject | (Inherited from MyEntity.) | |
| WorldMatrix | (Inherited from MyEntity.) |