MyCubePlacer Properties |
[This is preliminary documentation and is subject to change.]
The MyCubePlacer type exposes the following members.
Name | Description | |
---|---|---|
![]() | Closed | (Inherited from MyEntity.) |
![]() | Components | (Inherited from MyEntity.) |
![]() | DisplayName | (Inherited from MyEntity.) |
![]() | DisplayNameText |
Display Name for GUI etc. Override in descendant classes. Usually used to display in terminal or inventory controls.
(Inherited from MyEntity.) |
![]() | EntityId |
Entity id, can be set by subclasses (for example when using pool...)
(Inherited from MyEntity.) |
![]() | Flags | (Inherited from MyEntity.) |
![]() | GameLogic | (Inherited from MyEntity.) |
![]() | HasInventory |
Returns true if this entity has got at least one inventory.
Note that one aggregate inventory can contain zero simple inventories => zero will be returned even if GetInventoryBase() != null.
(Inherited from MyEntity.) |
![]() | Hierarchy | (Inherited from MyEntity.) |
![]() | InScene | (Inherited from MyEntity.) |
![]() | InvalidateOnMove | (Inherited from MyEntity.) |
![]() | InventoryCount |
Iterate through inventories and return their count.
(Inherited from MyEntity.) |
![]() | IsCCDForProjectiles | (Inherited from MyEntity.) |
![]() | IsPreview | (Inherited from MyEntity.) |
![]() | IsVolumetric | (Inherited from MyEntity.) |
![]() | LocationForHudMarker | (Inherited from MyEntity.) |
![]() | MarkedForClose | (Inherited from MyEntity.) |
![]() | MaxGlassDistSq | (Inherited from MyEntity.) |
![]() | Model | (Inherited from MyEntity.) |
![]() | ModelCollision | (Inherited from MyEntity.) |
![]() | NeedsUpdate | (Inherited from MyEntity.) |
![]() | Parent |
Gets or sets the parent.
(Inherited from MyEntity.) |
![]() | Physics | (Inherited from MyEntity.) |
![]() | PositionComp | (Inherited from MyEntity.) |
![]() | Render | (Inherited from MyEntity.) |
![]() | Save | (Inherited from MyEntity.) |
![]() | Subparts | (Inherited from MyEntity.) |
![]() | SyncFlag | (Inherited from MyEntity.) |
![]() | SyncObject | (Inherited from MyEntity.) |
![]() | WorldMatrix | (Inherited from MyEntity.) |