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MyEntityHasInventory Property

[This is preliminary documentation and is subject to change.]

Returns true if this entity has got at least one inventory. Note that one aggregate inventory can contain zero simple inventories => zero will be returned even if GetInventoryBase() != null.

Namespace: VRage.Game.Entity
Assembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax
C#
public bool HasInventory { get; }

Property Value

Type: Boolean

[Missing <value> documentation for "P:VRage.Game.Entity.MyEntity.HasInventory"]

See Also