MyEntityHasInventory Property |
[This is preliminary documentation and is subject to change.]
Returns true if this entity has got at least one inventory.
Note that one aggregate inventory can contain zero simple inventories => zero will be returned even if GetInventoryBase() != null.
Namespace: VRage.Game.EntityAssembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax public bool HasInventory { get; }
Property Value
Type:
Boolean[Missing <value> documentation for "P:VRage.Game.Entity.MyEntity.HasInventory"]
See Also