MyGameRenderComponentStart Method |
[This is preliminary documentation and is subject to change.]
Namespace: VRage
public void Start( MyGameTimer timer, InitHandler windowInitializer, Nullable<MyRenderDeviceSettings> settingsToTry, MyRenderQualityEnum renderQuality )
[Missing <param name="timer"/> documentation for "M:VRage.MyGameRenderComponent.Start(VRage.Library.Utils.MyGameTimer,VRage.InitHandler,System.Nullable{VRageRender.MyRenderDeviceSettings},VRageRender.MyRenderQualityEnum)"]
[Missing <param name="windowInitializer"/> documentation for "M:VRage.MyGameRenderComponent.Start(VRage.Library.Utils.MyGameTimer,VRage.InitHandler,System.Nullable{VRageRender.MyRenderDeviceSettings},VRageRender.MyRenderQualityEnum)"]
[Missing <param name="settingsToTry"/> documentation for "M:VRage.MyGameRenderComponent.Start(VRage.Library.Utils.MyGameTimer,VRage.InitHandler,System.Nullable{VRageRender.MyRenderDeviceSettings},VRageRender.MyRenderQualityEnum)"]
[Missing <param name="renderQuality"/> documentation for "M:VRage.MyGameRenderComponent.Start(VRage.Library.Utils.MyGameTimer,VRage.InitHandler,System.Nullable{VRageRender.MyRenderDeviceSettings},VRageRender.MyRenderQualityEnum)"]