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IMyCharacterTriggerCharacterAnimationEvent Method

[This is preliminary documentation and is subject to change.]

Trigger animation event in the new animation system. If there is a transition leading from current animation state having same name as this event, animation state machine will change state accordingly. If not, nothing happens.

Namespace: VRage.Game.ModAPI
Assembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax
C#
void TriggerCharacterAnimationEvent(
	string eventName,
	bool sync
)

Parameters

eventName
Type: SystemString
Event name.
sync
Type: SystemBoolean
Synchronize over network
See Also