IMyDamageSystem Methods |
[This is preliminary documentation and is subject to change.]
The IMyDamageSystem type exposes the following members.
Name | Description | |
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RegisterAfterDamageHandler |
Registers a handler that is called after an object in game is damaged.
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RegisterBeforeDamageHandler |
Registers a handler that is called before an object in game is damaged. The damage can be modified in this handler.
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RegisterDestroyHandler |
Registers a handler for when an object in game is destroyed.
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