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MyEntityIdentifierMarkIdUsed Method

[This is preliminary documentation and is subject to change.]

This method is used when loading existing entity IDs to track the last generated ID

Namespace: VRage
Assembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax
C#
public static void MarkIdUsed(
	long id
)

Parameters

id
Type: SystemInt64

[Missing <param name="id"/> documentation for "M:VRage.MyEntityIdentifier.MarkIdUsed(System.Int64)"]

See Also