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IMyInputIsJoystickAxisPressed Method

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:VRage.Input.IMyInput.IsJoystickAxisPressed(VRage.Input.MyJoystickAxesEnum)"]

Namespace: VRage.Input
Assembly: VRage (in VRage.dll) Version: 1.0.0.0
Syntax
C#
bool IsJoystickAxisPressed(
	MyJoystickAxesEnum axis
)

Parameters

axis
Type: VRage.InputMyJoystickAxesEnum

[Missing <param name="axis"/> documentation for "M:VRage.Input.IMyInput.IsJoystickAxisPressed(VRage.Input.MyJoystickAxesEnum)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:VRage.Input.IMyInput.IsJoystickAxisPressed(VRage.Input.MyJoystickAxesEnum)"]

See Also