IMyInputIsJoystickAxisPressed Method |
[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "M:VRage.Input.IMyInput.IsJoystickAxisPressed(VRage.Input.MyJoystickAxesEnum)"]
Namespace: VRage.Input
bool IsJoystickAxisPressed( MyJoystickAxesEnum axis )
[Missing <param name="axis"/> documentation for "M:VRage.Input.IMyInput.IsJoystickAxisPressed(VRage.Input.MyJoystickAxesEnum)"]
[Missing <returns> documentation for "M:VRage.Input.IMyInput.IsJoystickAxisPressed(VRage.Input.MyJoystickAxesEnum)"]