MyLargeInteriorTurretShoot Method |
[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "M:SpaceEngineers.Game.Weapons.Guns.MyLargeInteriorTurret.Shoot(Sandbox.Game.Entities.MyShootActionEnum,VRageMath.Vector3,System.Nullable{VRageMath.Vector3D},System.String)"]
Namespace: SpaceEngineers.Game.Weapons.Guns
public override void Shoot( MyShootActionEnum action, Vector3 direction, Nullable<Vector3D> overrideWeaponPos, string gunAction )
[Missing <param name="action"/> documentation for "M:SpaceEngineers.Game.Weapons.Guns.MyLargeInteriorTurret.Shoot(Sandbox.Game.Entities.MyShootActionEnum,VRageMath.Vector3,System.Nullable{VRageMath.Vector3D},System.String)"]
[Missing <param name="direction"/> documentation for "M:SpaceEngineers.Game.Weapons.Guns.MyLargeInteriorTurret.Shoot(Sandbox.Game.Entities.MyShootActionEnum,VRageMath.Vector3,System.Nullable{VRageMath.Vector3D},System.String)"]
[Missing <param name="overrideWeaponPos"/> documentation for "M:SpaceEngineers.Game.Weapons.Guns.MyLargeInteriorTurret.Shoot(Sandbox.Game.Entities.MyShootActionEnum,VRageMath.Vector3,System.Nullable{VRageMath.Vector3D},System.String)"]
[Missing <param name="gunAction"/> documentation for "M:SpaceEngineers.Game.Weapons.Guns.MyLargeInteriorTurret.Shoot(Sandbox.Game.Entities.MyShootActionEnum,VRageMath.Vector3,System.Nullable{VRageMath.Vector3D},System.String)"]