Click or drag to resize
IMyFactionCollectionChangeAutoAccept Method

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:VRage.Game.ModAPI.IMyFactionCollection.ChangeAutoAccept(System.Int64,System.Int64,System.Boolean,System.Boolean)"]

Namespace: VRage.Game.ModAPI
Assembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax
C#
void ChangeAutoAccept(
	long factionId,
	long playerId,
	bool autoAcceptMember,
	bool autoAcceptPeace
)

Parameters

factionId
Type: SystemInt64

[Missing <param name="factionId"/> documentation for "M:VRage.Game.ModAPI.IMyFactionCollection.ChangeAutoAccept(System.Int64,System.Int64,System.Boolean,System.Boolean)"]

playerId
Type: SystemInt64

[Missing <param name="playerId"/> documentation for "M:VRage.Game.ModAPI.IMyFactionCollection.ChangeAutoAccept(System.Int64,System.Int64,System.Boolean,System.Boolean)"]

autoAcceptMember
Type: SystemBoolean

[Missing <param name="autoAcceptMember"/> documentation for "M:VRage.Game.ModAPI.IMyFactionCollection.ChangeAutoAccept(System.Int64,System.Int64,System.Boolean,System.Boolean)"]

autoAcceptPeace
Type: SystemBoolean

[Missing <param name="autoAcceptPeace"/> documentation for "M:VRage.Game.ModAPI.IMyFactionCollection.ChangeAutoAccept(System.Int64,System.Int64,System.Boolean,System.Boolean)"]

See Also