IMyFactionCollectionChangeAutoAccept Method |
[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "M:VRage.Game.ModAPI.IMyFactionCollection.ChangeAutoAccept(System.Int64,System.Int64,System.Boolean,System.Boolean)"]
Namespace: VRage.Game.ModAPI
void ChangeAutoAccept( long factionId, long playerId, bool autoAcceptMember, bool autoAcceptPeace )
[Missing <param name="factionId"/> documentation for "M:VRage.Game.ModAPI.IMyFactionCollection.ChangeAutoAccept(System.Int64,System.Int64,System.Boolean,System.Boolean)"]
[Missing <param name="playerId"/> documentation for "M:VRage.Game.ModAPI.IMyFactionCollection.ChangeAutoAccept(System.Int64,System.Int64,System.Boolean,System.Boolean)"]
[Missing <param name="autoAcceptMember"/> documentation for "M:VRage.Game.ModAPI.IMyFactionCollection.ChangeAutoAccept(System.Int64,System.Int64,System.Boolean,System.Boolean)"]
[Missing <param name="autoAcceptPeace"/> documentation for "M:VRage.Game.ModAPI.IMyFactionCollection.ChangeAutoAccept(System.Int64,System.Int64,System.Boolean,System.Boolean)"]