MyResourceSinkComponentBaseIsPowerAvailable Method |
[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "M:VRage.Game.Components.MyResourceSinkComponentBase.IsPowerAvailable(VRage.Game.MyDefinitionId,System.Single)"]
Namespace: VRage.Game.Components
public abstract bool IsPowerAvailable( MyDefinitionId resourceTypeId, float power )
[Missing <param name="resourceTypeId"/> documentation for "M:VRage.Game.Components.MyResourceSinkComponentBase.IsPowerAvailable(VRage.Game.MyDefinitionId,System.Single)"]
[Missing <param name="power"/> documentation for "M:VRage.Game.Components.MyResourceSinkComponentBase.IsPowerAvailable(VRage.Game.MyDefinitionId,System.Single)"]
[Missing <returns> documentation for "M:VRage.Game.Components.MyResourceSinkComponentBase.IsPowerAvailable(VRage.Game.MyDefinitionId,System.Single)"]