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IMyPlayerCollectionHasExtendedControl Method

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:VRage.Game.ModAPI.IMyPlayerCollection.HasExtendedControl(VRage.Game.ModAPI.Interfaces.IMyControllableEntity,VRage.ModAPI.IMyEntity)"]

Namespace: VRage.Game.ModAPI
Assembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax
C#
bool HasExtendedControl(
	IMyControllableEntity firstEntity,
	IMyEntity secondEntity
)

Parameters

firstEntity
Type: VRage.Game.ModAPI.InterfacesIMyControllableEntity

[Missing <param name="firstEntity"/> documentation for "M:VRage.Game.ModAPI.IMyPlayerCollection.HasExtendedControl(VRage.Game.ModAPI.Interfaces.IMyControllableEntity,VRage.ModAPI.IMyEntity)"]

secondEntity
Type: VRage.ModAPIIMyEntity

[Missing <param name="secondEntity"/> documentation for "M:VRage.Game.ModAPI.IMyPlayerCollection.HasExtendedControl(VRage.Game.ModAPI.Interfaces.IMyControllableEntity,VRage.ModAPI.IMyEntity)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:VRage.Game.ModAPI.IMyPlayerCollection.HasExtendedControl(VRage.Game.ModAPI.Interfaces.IMyControllableEntity,VRage.ModAPI.IMyEntity)"]

See Also