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MyEntity Properties

[This is preliminary documentation and is subject to change.]

The MyEntity type exposes the following members.

Properties
  NameDescription
Public propertyClosed
Public propertyComponents
Public propertyDisplayName
Public propertyDisplayNameText
Display Name for GUI etc. Override in descendant classes. Usually used to display in terminal or inventory controls.
Public propertyEntityId
Entity id, can be set by subclasses (for example when using pool...)
Public propertyFlags
Public propertyGameLogic
Public propertyHasInventory
Returns true if this entity has got at least one inventory. Note that one aggregate inventory can contain zero simple inventories => zero will be returned even if GetInventoryBase() != null.
Public propertyHierarchy
Public propertyInScene
Public propertyInvalidateOnMove
Public propertyInventoryCount
Iterate through inventories and return their count.
Public propertyIsCCDForProjectiles
Public propertyIsPreview
Public propertyIsVolumetric
Public propertyLocationForHudMarker
Public propertyMarkedForClose
Public propertyMaxGlassDistSq
Public propertyModel
Public propertyModelCollision
Public propertyNeedsUpdate
Public propertyParent
Gets or sets the parent.
Public propertyPhysics
Public propertyPositionComp
Public propertyRender
Public propertySave
Public propertySubparts
Public propertySyncFlag
Public propertySyncObject
Public propertyWorldMatrix
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Explicit Interface Implementations
  NameDescription
Explicit interface implementationPrivate propertyIMyEntityCastShadows
Explicit interface implementationPrivate propertyIMyEntityClosed
Explicit interface implementationPrivate propertyIMyEntityDebugAsyncLoading
Explicit interface implementationPrivate propertyIMyEntityDisplayName
Explicit interface implementationPrivate propertyIMyEntityEntityId
Explicit interface implementationPrivate propertyIMyEntityFastCastShadowResolve
Explicit interface implementationPrivate propertyIMyEntityGameLogic
Explicit interface implementationPrivate propertyIMyEntityHierarchy
Explicit interface implementationPrivate propertyIMyEntityInScene
Explicit interface implementationPrivate propertyIMyEntityInvalidateOnMove
Explicit interface implementationPrivate propertyIMyEntityIsCCDForProjectiles
Explicit interface implementationPrivate propertyIMyEntityIsVolumetric
Explicit interface implementationPrivate propertyIMyEntityLocalAABB
Explicit interface implementationPrivate propertyIMyEntityLocalAABBHr
Explicit interface implementationPrivate propertyIMyEntityLocalMatrix
Explicit interface implementationPrivate propertyIMyEntityLocalVolume
Explicit interface implementationPrivate propertyIMyEntityLocalVolumeOffset
Explicit interface implementationPrivate propertyIMyEntityLocationForHudMarker
Explicit interface implementationPrivate propertyIMyEntityMarkedForClose
Explicit interface implementationPrivate propertyIMyEntityMaxGlassDistSq
Explicit interface implementationPrivate propertyIMyEntityName
Explicit interface implementationPrivate propertyIMyEntityNearFlag
Explicit interface implementationPrivate propertyIMyEntityNeedsDraw
Explicit interface implementationPrivate propertyIMyEntityNeedsDrawFromParent
Explicit interface implementationPrivate propertyIMyEntityNeedsResolveCastShadow
Explicit interface implementationPrivate propertyIMyEntityNeedsUpdate
Explicit interface implementationPrivate propertyIMyEntityParent
Explicit interface implementationPrivate propertyIMyEntityPersistentFlags
Explicit interface implementationPrivate propertyIMyEntityPhysics
Explicit interface implementationPrivate propertyIMyEntitySave
Explicit interface implementationPrivate propertyIMyEntityShadowBoxLod
Explicit interface implementationPrivate propertyIMyEntitySkipIfTooSmall
Explicit interface implementationPrivate propertyIMyEntityTransparent
Explicit interface implementationPrivate propertyIMyEntityVisible
Explicit interface implementationPrivate propertyIMyEntityWorldAABB
Explicit interface implementationPrivate propertyIMyEntityWorldAABBHr
Explicit interface implementationPrivate propertyIMyEntityWorldMatrix
Explicit interface implementationPrivate propertyIMyEntityWorldMatrixInvScaled
Explicit interface implementationPrivate propertyIMyEntityWorldMatrixNormalizedInv
Explicit interface implementationPrivate propertyIMyEntityWorldVolume
Explicit interface implementationPrivate propertyIMyEntityWorldVolumeHr
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See Also