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IMyStorage Interface

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "T:VRage.ModAPI.IMyStorage"]

Namespace: VRage.ModAPI
Assembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax
C#
public interface IMyStorage

The IMyStorage type exposes the following members.

Properties
  NameDescription
Public propertySize
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Methods
  NameDescription
Public methodOverwriteAllMaterials
Public methodReadRange
Reads range of content and/or materials from specified LOD. If you want to write data back later, you must read LOD0 as that is the only writable one.
Public methodSave
Gets compressed voxel data
Public methodWriteRange
Writes range of content and/or materials from cache to storage. Note that this can only write to LOD0 (higher LODs must be computed based on that).
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See Also