Click or drag to resize
IMyRemoteControlGetNearestPlayer Method

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:Sandbox.ModAPI.Ingame.IMyRemoteControl.GetNearestPlayer(VRageMath.Vector3D@)"]

Namespace: Sandbox.ModAPI.Ingame
Assembly: Sandbox.Common (in Sandbox.Common.dll) Version: 1.0.0.0
Syntax
C#
bool GetNearestPlayer(
	out Vector3D playerPosition
)

Parameters

playerPosition
Type: Vector3D

[Missing <param name="playerPosition"/> documentation for "M:Sandbox.ModAPI.Ingame.IMyRemoteControl.GetNearestPlayer(VRageMath.Vector3D@)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Sandbox.ModAPI.Ingame.IMyRemoteControl.GetNearestPlayer(VRageMath.Vector3D@)"]

See Also