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IMyControllableEntityMoveAndRotate Method

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:VRage.Game.ModAPI.Interfaces.IMyControllableEntity.MoveAndRotate(VRageMath.Vector3,VRageMath.Vector2,System.Single)"]

Namespace: VRage.Game.ModAPI.Interfaces
Assembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax
C#
void MoveAndRotate(
	Vector3 moveIndicator,
	Vector2 rotationIndicator,
	float rollIndicator
)

Parameters

moveIndicator
Type: VRageMathVector3

[Missing <param name="moveIndicator"/> documentation for "M:VRage.Game.ModAPI.Interfaces.IMyControllableEntity.MoveAndRotate(VRageMath.Vector3,VRageMath.Vector2,System.Single)"]

rotationIndicator
Type: Vector2

[Missing <param name="rotationIndicator"/> documentation for "M:VRage.Game.ModAPI.Interfaces.IMyControllableEntity.MoveAndRotate(VRageMath.Vector3,VRageMath.Vector2,System.Single)"]

rollIndicator
Type: SystemSingle

[Missing <param name="rollIndicator"/> documentation for "M:VRage.Game.ModAPI.Interfaces.IMyControllableEntity.MoveAndRotate(VRageMath.Vector3,VRageMath.Vector2,System.Single)"]

See Also