MyEntityIdentifierAllocationSuspended Property |
[This is preliminary documentation and is subject to change.]
Freezes allocating entity ids.
This is important, because during load, no entity cannot allocate new id, because it could allocate id which already has entity which will be loaded soon.
Namespace: VRageAssembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax public static bool AllocationSuspended { get; set; }
Property Value
Type:
Boolean[Missing <value> documentation for "P:VRage.MyEntityIdentifier.AllocationSuspended"]
See Also