[This is preliminary documentation and is subject to change.]
If it's null then the GPS is confirmed (does not expire automatically).
Otherwise, time at which we should drop it from the list, relative to ElapsedPlayTime
Namespace: VRage.Game.ModAPIAssembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax Nullable<TimeSpan> DiscardAt { get; set; }
Property Value
Type:
NullableTimeSpan[Missing <value> documentation for "P:VRage.Game.ModAPI.IMyGps.DiscardAt"]
See Also