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IMyVoxelMapGetVoxelContentInBoundingBox Method

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:VRage.Game.ModAPI.IMyVoxelMap.GetVoxelContentInBoundingBox(VRageMath.BoundingBoxD,System.Single@)"]

Namespace: VRage.Game.ModAPI
Assembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax
C#
float GetVoxelContentInBoundingBox(
	BoundingBoxD worldAabb,
	out float cellCount
)

Parameters

worldAabb
Type: BoundingBoxD

[Missing <param name="worldAabb"/> documentation for "M:VRage.Game.ModAPI.IMyVoxelMap.GetVoxelContentInBoundingBox(VRageMath.BoundingBoxD,System.Single@)"]

cellCount
Type: SystemSingle

[Missing <param name="cellCount"/> documentation for "M:VRage.Game.ModAPI.IMyVoxelMap.GetVoxelContentInBoundingBox(VRageMath.BoundingBoxD,System.Single@)"]

Return Value

Type: Single

[Missing <returns> documentation for "M:VRage.Game.ModAPI.IMyVoxelMap.GetVoxelContentInBoundingBox(VRageMath.BoundingBoxD,System.Single@)"]

See Also