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MyEntitiesHelper_ModAPIIMyEntitiesIsRaycastBlocked Method

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:Sandbox.ModAPI.MyEntitiesHelper_ModAPI.VRage#ModAPI#IMyEntities#IsRaycastBlocked(VRageMath.Vector3D,VRageMath.Vector3D)"]

Namespace: Sandbox.ModAPI
Assembly: Sandbox.Game (in Sandbox.Game.dll) Version: 0.1.5991.32293
Syntax
C#
bool IMyEntities.IsRaycastBlocked(
	Vector3D pos,
	Vector3D target
)

Parameters

pos
Type: Vector3D

[Missing <param name="pos"/> documentation for "M:Sandbox.ModAPI.MyEntitiesHelper_ModAPI.VRage#ModAPI#IMyEntities#IsRaycastBlocked(VRageMath.Vector3D,VRageMath.Vector3D)"]

target
Type: Vector3D

[Missing <param name="target"/> documentation for "M:Sandbox.ModAPI.MyEntitiesHelper_ModAPI.VRage#ModAPI#IMyEntities#IsRaycastBlocked(VRageMath.Vector3D,VRageMath.Vector3D)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Sandbox.ModAPI.MyEntitiesHelper_ModAPI.VRage#ModAPI#IMyEntities#IsRaycastBlocked(VRageMath.Vector3D,VRageMath.Vector3D)"]

Implements

IMyEntitiesIsRaycastBlocked(Vector3D, Vector3D)
See Also