IMyPrefabManagerIsPathClear Method (Vector3D, Vector3D, Double) |
[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "M:VRage.Game.ModAPI.IMyPrefabManager.IsPathClear(VRageMath.Vector3D,VRageMath.Vector3D,System.Double)"]
Namespace: VRage.Game.ModAPI
bool IsPathClear( Vector3D from, Vector3D to, double halfSize )
[Missing <param name="from"/> documentation for "M:VRage.Game.ModAPI.IMyPrefabManager.IsPathClear(VRageMath.Vector3D,VRageMath.Vector3D,System.Double)"]
[Missing <param name="to"/> documentation for "M:VRage.Game.ModAPI.IMyPrefabManager.IsPathClear(VRageMath.Vector3D,VRageMath.Vector3D,System.Double)"]
[Missing <param name="halfSize"/> documentation for "M:VRage.Game.ModAPI.IMyPrefabManager.IsPathClear(VRageMath.Vector3D,VRageMath.Vector3D,System.Double)"]
[Missing <returns> documentation for "M:VRage.Game.ModAPI.IMyPrefabManager.IsPathClear(VRageMath.Vector3D,VRageMath.Vector3D,System.Double)"]