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MyEntityStatGetEfficiencyMultiplier Method

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:Sandbox.Game.Entities.MyEntityStat.GetEfficiencyMultiplier(System.Single,System.Single)"]

Namespace: Sandbox.Game.Entities
Assembly: Sandbox.Game (in Sandbox.Game.dll) Version: 0.1.5991.32293
Syntax
C#
public float GetEfficiencyMultiplier(
	float multiplier,
	float threshold
)

Parameters

multiplier
Type: SystemSingle

[Missing <param name="multiplier"/> documentation for "M:Sandbox.Game.Entities.MyEntityStat.GetEfficiencyMultiplier(System.Single,System.Single)"]

threshold
Type: SystemSingle

[Missing <param name="threshold"/> documentation for "M:Sandbox.Game.Entities.MyEntityStat.GetEfficiencyMultiplier(System.Single,System.Single)"]

Return Value

Type: Single

[Missing <returns> documentation for "M:Sandbox.Game.Entities.MyEntityStat.GetEfficiencyMultiplier(System.Single,System.Single)"]

See Also